Wuthering Waves

Wuthering Waves

Kuro Games

A hauntingly beautiful post-apocalyptic world shaped by memory, loss, and mysterious forces. Its sweeping landscapes and deeply personal stories balance quiet introspection with spectacular action.

For Kuro Games’ globally acclaimed Wuthering Waves, Adam Gubman and the Moonwalk Audio team have helped shape the game’s expansive musical world through evocative compositions, character-driven songs, and cinematic storytelling. Blending powerful melodies, contemporary production, and a diverse range of musical styles, Adam’s work explores the emotional depth and distinctive personalities of the game’s characters, bringing their stories to life through music that resonates with players around the world.

A particularly meaningful part of the creative process is Adam’s frequent collaboration with his daughter, Piper Gubman, whose lyrical contributions bring a fresh perspective, emotional nuance, and personal connection to their songwriting.

Beyond the studio, Moonwalk Audio has also helped contract talented musicians for live performances, extending the game’s musical experience from the screen to the stage. Together, these contributions reflect a passion for musical storytelling, creative collaboration, and building meaningful connections between the world of Wuthering Waves and its devoted global community.


Sight and sound

Wuthering Waves
Kuro Games • 2026 • Game audio
Arknights

Arknights

A striking dystopian world where political conflict, personal sacrifice, and survival collide. Its sophisticated storytelling and distinctive visual identity give every character and battle a sense of consequence.

Hearthstone

Hearthstone

A lively world of magic, mischief, and larger-than-life personalities, where strategy meets the unmistakable charm of Warcraft. Every match feels playful, unpredictable, and full of character.

Tell us about your world

If you’re developing a game and need original music, sound design, or creative direction and production, we’d love to hear about your project.